Home | Download | Discussion | Help | Site Map | New Posts | Sign in

Latest Site News

2018 Calendar Contest Winners - posted on 10th Jan 2018 at 11:38 AM
MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...


Featured upload! Train set toy (new animations) Minor update 16/07/07

by Echo Posted 14th Jul 2007 at 4:21 AM - Updated 29th Aug 2008 at 4:38 AM by Echo
64 Comments / replies (Who?) - 25 Feedback Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Minor update 16/7/2007
I just uploaded a slightly tweaked version of this (I changed a '2' to a '1' in one line ). If you have the old version it appears to be possible for sims to get stuck permanently cheering because of an odd little timing/threading issue. This version *should* fix that issue. Thanks to Llial for bringing this one to my attention. If anyone else has issues or bugs to report, please post them here or let me know in some other way.

----------
Original post

Hi all!

This was originally posted in R&D, but after a few suggestions to do so, I've moved it to regular downloads.

As an example of the new capabilities provided by the Wes' wonderful new animation tool set, this train set toy contains a brand new animation on the object mesh. The train will drive around the track while sims are playing with it, and the windmill in the center will spin. Sims build fun by playing with it, and cheer enthusiastically while doing so.

If you want to create something like this too, then you need to check out the brilliant new animation tools by Wes_h which you can find here:
http://www.modthesims2.com/showthread.php?t=239060

It allows you to make animations for sims and jointed objects using Milkshape. It's brilliant fun, and orders of magnitude easier than doing it all manually.

There's also a tutorial on using the tools here:
http://www.modthesims2.com/showthread.php?t=239160

This is a testing download, so please keep that in mind. I don't imagine it will do anything horrible to your game, but we're playing with new techniques here so no guarantees!

You are welcome to clone this object, change it, use it as a base for other projects, copy the code, whatever you want. Just don't claim it in its current form as your own, and if you're planning on redistributing please wait a few weeks in case there are any unforseen bugs I need to fix. The code includes examples of event loops for object animations and sim overlays, which will probably come in handy if you're just starting with non-blocking primitives.

Polys: 880 (across 8 tiles, so pretty low)
Catalogue: Electronics > Entertainment

Enjoy!

Additional Credits:
Massive thanks have to go to Wes for the tools, his guidance and his patience with me no matter how often I sent it to him in all manner of broken states.
Tags: #train, #toy, #animation, #trainset

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
echo-trainset.zip 151.6 KB 33,103 14th Jul 2007
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Windows Vista/7/8: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\

-or-

4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
  • Windows XP: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files(x86)\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Origin: C:\Program Files (x86)\Origin Games\The Sims 2 Ultimate Collection\Fun with Pets\SP9\TSData\Res\Catalog\Bins
  • Mac: APPLICATIONS FOLDER -> THE SIMS 2 -> TSDATA -> RES -> CATALOG


Need more information?
 
Page 2 of 3
64 Comments / Replies (Who?) - 57 Feedback Posts, 5 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Inventor
#26 Old 14th Jul 2007 at 11:25 AM
W00t!! I was so annoyed that Maxis left the train set out of sims2 cause my children always had them in sims1. Thanks for this!!! :D

~R.I.P Tibbs. You will be truely missed~

|MTS2|DeviantArt|
Slacker of Immense Slackness
staff: retired moderator
#27 Old 14th Jul 2007 at 6:23 PM
Oh its delightful! Well done Echo for pushing the boundaries yet again =)

<:3))~~ Loverat
"In some cultures what I do is considered normal"

www.loverat.net Check it out for other recolours & lot uploads =D
Mad Poster
#28 Old 14th Jul 2007 at 6:24 PM
Awsome train, Echo!!! Thank you so much for sharing.
Scholar
#29 Old 14th Jul 2007 at 6:41 PM
Not to take anything away from Wes, but you were brilliant even before this new tool! Thanks so much for the great things you make for us.

"You must be the change you want to see in the world." -- Gandhi
#30 Old 14th Jul 2007 at 7:34 PM
Ummm....speechless!

AbstractSIMmer187 Has Retired From Sims 2 Creating
All Of My Creations Are Found Here
Scholar
#31 Old 14th Jul 2007 at 9:05 PM
Superb Echo! Thanks for sharing your very hard work.
Field Researcher
#32 Old 15th Jul 2007 at 1:39 AM
This is so awesome! Thank you so much for this great new object for my game! I can't wait to try it out. Amazing...:D
Test Subject
#33 Old 15th Jul 2007 at 5:40 AM
What is a little boy's room without his first train set!? Big thank you, this is a great addition to our homes!
Lab Assistant
#34 Old 15th Jul 2007 at 12:26 PM
Thank you for your hard work and I loved the set in the first moment I saw it. Kids have so little to play with.

But I got annoyed because the kids who played with it had the animation, laughing and cheering while sitting on the toilette and in there sleep.
I deleted it from the house and the laughing, cheering and animations stoped instandly.

Can you fix that and then a request can you make it joinable. It's big enough to get up to six people around or just that others can watch and gaining funpoints?

Love dosen't make the world go 'round. Love is what makes the ride worthwile. - Franklin. P. Jones
Retired Duck
staff: retired moderator
Original Poster
#35 Old 15th Jul 2007 at 12:39 PM
Llial - That's odd, the sim overlays should stop when you cancel out of the interaction. Does this happen on all sims or just some? Did you cancel them out of the interaction or did they jump out by themselves?
Lab Assistant
#36 Old 15th Jul 2007 at 4:17 PM
Ditto all the good stuff above! Thanks!
Lab Assistant
#37 Old 15th Jul 2007 at 11:19 PM
Wow Echo, this is awesome, I have been wanting one since sims2 came out, I loved it in the original. Thanks for your wonderful work and thanks for sharing with us.
Lab Assistant
#38 Old 16th Jul 2007 at 2:07 AM
So far I just let my twin boys play with it and I canceled it out, by both. Both had the same animations and cheering afterwarts.

Love dosen't make the world go 'round. Love is what makes the ride worthwile. - Franklin. P. Jones
Test Subject
#39 Old 16th Jul 2007 at 2:31 AM Last edited by Canoodle : 2nd Aug 2007 at 6:21 PM. Reason: is a thanks post
Thanks!
Instructor
#40 Old 16th Jul 2007 at 2:41 AM
Fabulous. I love all of your stuff. Thank you for sharing this.

Nutty Sims Mommy.
Retired Duck
staff: retired moderator
Original Poster
#41 Old 16th Jul 2007 at 1:20 PM
Thanks Llial! I wasn't able to reproduce the issue myself, but I think I found what was causing it for you. I've uploaded a tweaked version now. If you have a chance to check it out and confirm that it's fixed the problem that'd be brilliant, but if you're not able to that's fine too. Thank you very much for reporting this issue so promptly!
Lab Assistant
#42 Old 16th Jul 2007 at 9:16 PM
this looks Great and Works great in the game, Thank you so very much for sharing
Forum Resident
#43 Old 16th Jul 2007 at 9:32 PM
I tested your really extraordinary object in my game without any problems so far. Thanks for this cool toy!!
hexameter
Née whiterider
staff: administrator
#44 Old 17th Jul 2007 at 1:47 AM
Wonderful, Echo... you never cease to amaze!!

What I lack in decorum, I make up for with an absence of tact.
Lab Assistant
#45 Old 17th Jul 2007 at 12:29 PM Last edited by Llial : 18th Jul 2007 at 2:50 PM. Reason: Follow up on the new update
Echo, I will try it as soon I can download it. In the moment the link goes just to "this page can not be displayed".

I know about the trick with the refreshing, but it just won't work now. So I will try it later again.

I got the new updated trainset und it works perfect. Thank you very much for looking into the matter and updating. My Sim kiddies will love you forever. :D

Love dosen't make the world go 'round. Love is what makes the ride worthwile. - Franklin. P. Jones
Lab Assistant
#46 Old 22nd Jul 2007 at 9:36 PM
cool i have been on vactation in 2 weeks
Scholar
#47 Old 2nd Aug 2007 at 5:19 PM
Wow this is so cool! Now all EA has to do is bring out Makin Magic for Sims2 and all of the stuff I missed will be back! (well, most of it...)
Lab Assistant
#48 Old 8th Aug 2007 at 7:43 AM
Really cool detail but even better with ...NEW ANIMATIONS! YAY!! Thank You so much!!
Test Subject
#49 Old 18th Aug 2007 at 6:05 AM
This is so cute! Thanks!
Test Subject
#50 Old 17th Sep 2007 at 5:18 PM
Great work on pets many thank cheerio
Page 2 of 3